Richard Frantzén

January 18, 2021

We produced Postkodlotteriet in virtual production

Before Covid, the usual approach to Postkodlotteriets Grannyra (Swedish neighbourhood lottery) has been to go to the winning city, build a huge stage in the city […]
August 9, 2020
Virtual Production Short Film in Unreal Engine

We made a short film in virtual production & Unreal Engine

Way back in March 2020 we wanted to try out the new built studio to make a short together with director Joakim Svensson and cinematographer Johan […]
July 23, 2020
Playing Guitar in Virtual Production

Playing guitar in Virtual Production

Dave and I from the hard rock band HEAT have always had a dream to play in front of a wall of Marshall amps. So that's exactly what we took the opportunity to do in our virtual production studio
July 5, 2020

Adding 3D transitions to Virtual Production

When working in 3D you have the ability to add some really cool transitions that makes an impact We are building longer and more complex projects […]
July 2, 2020

New LED lights from BB&S

We are happy to announce that the studio now is equipt with amazing LED lights from BB&S thanks to our good friends at . These […]
April 24, 2020

Virtual production with Unreal Engine for Swedish Dolly Style

Today is the release of our latest music video produced with technology from HTC Vive and Unreal Engine. The video was shot on our new cyclorama […]
April 16, 2020

Opening party postponed to a later date this year

Earlier this year we planned a opening party for today, but then Covid-19 struck and we decided to shelf the idea for a later date this […]
March 19, 2020
Emma Nors, Kalle Barfeld & Richard Frantzén

We’re a brand new green screen studio in Stockholm

Hi and welcome to our dream. We are today open for bookings of the green screen studio. We will strive to be THE home for brands, […]
March 1, 2020

The studio is now suited up with Motion Capture

We’re happy to announce that will be able to do motion capture in the studio. This is of course synced directly to Motion Builder or Unreal […]